[He follows her over, plopping down beside her, at first with a small space between and then, after a moment's pause, scoots himself over so their sides are pressed together. Almost like repeated contact has let him reach a certain comfort level with her! Who'd have thought.
He draws his tablet from the Armiger in a flash of blue light and taps at the screen a few times until he's able to show her a document with the large, bolded title across the top: King's Knight - Wrath of the Dark Dragon.
She won't see it all right away but it looks like there are... many pages.]
So- the idea is that every level you work your way through a dungeon, fighting monsters, the usual, and of course each level's gonna have a boss. Considering the name, most of the level bosses ought to be a dragon, or something similar, yeah? But I didn't just want to make a copy of the old game. [He scratches awkwardly at his hair.] I think more people might want to play if they could find something familiar.
no subject
[He follows her over, plopping down beside her, at first with a small space between and then, after a moment's pause, scoots himself over so their sides are pressed together. Almost like repeated contact has let him reach a certain comfort level with her! Who'd have thought.
He draws his tablet from the Armiger in a flash of blue light and taps at the screen a few times until he's able to show her a document with the large, bolded title across the top: King's Knight - Wrath of the Dark Dragon.
She won't see it all right away but it looks like there are... many pages.]
So- the idea is that every level you work your way through a dungeon, fighting monsters, the usual, and of course each level's gonna have a boss. Considering the name, most of the level bosses ought to be a dragon, or something similar, yeah? But I didn't just want to make a copy of the old game. [He scratches awkwardly at his hair.] I think more people might want to play if they could find something familiar.